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java.lang.Objectgame.ai.Controller
game.ai.GunTurretController
Field Summary |
Fields inherited from class game.ai.Controller |
GUN_ATTACK_MODE, LAG_PURSUE_MODE, LEAD_PURSUE_MODE, MAINTAIN_HEADING_SPEED_MODE, MISSILE_ATTACK_MODE, MODE_NAMES, MOVE_TO_POSITION_MODE, printGunfire, printMissilefire, printOrders, SPIN_MODE, STOP_MODE |
Constructor Summary | |
GunTurretController()
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Method Summary | |
void |
integrate(GunTurret turret,
double timestep)
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Methods inherited from class game.ai.Controller |
getMode, setMode |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public GunTurretController()
Method Detail |
public void integrate(GunTurret turret, double timestep)
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