game.ai
Class GunTurretController

java.lang.Object
  extended bygame.ai.Controller
      extended bygame.ai.GunTurretController

public class GunTurretController
extends Controller


Field Summary
 
Fields inherited from class game.ai.Controller
GUN_ATTACK_MODE, LAG_PURSUE_MODE, LEAD_PURSUE_MODE, MAINTAIN_HEADING_SPEED_MODE, MISSILE_ATTACK_MODE, MODE_NAMES, MOVE_TO_POSITION_MODE, printGunfire, printMissilefire, printOrders, SPIN_MODE, STOP_MODE
 
Constructor Summary
GunTurretController()
           
 
Method Summary
 void integrate(GunTurret turret, double timestep)
           
 
Methods inherited from class game.ai.Controller
getMode, setMode
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GunTurretController

public GunTurretController()
Method Detail

integrate

public void integrate(GunTurret turret,
                      double timestep)