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G
GAME_PANEL
- Static variable in class gui.
PanelGallery
GUIManager
- class gui.
GUIManager
.
GUIManager(int)
- Constructor for class gui.
GUIManager
GUN_ANGLE_OFFSET
- Static variable in class game.ai.
DefaultController
GUN_ATTACK_MODE
- Static variable in class game.ai.
Controller
Game
- class game.
Game
.
Game()
- Constructor for class game.
Game
GameEngine
- class game.
GameEngine
.
GameEngine(double, Game)
- Constructor for class game.
GameEngine
GameMenuBar
- class gui.
GameMenuBar
.
GameMenuBar()
- Constructor for class gui.
GameMenuBar
GamePanel
- class gui.
GamePanel
.
GamePanel()
- Constructor for class gui.
GamePanel
Gun
- class game.weapons.
Gun
.
Gun(int, boolean, boolean, double, String, double, int, double)
- Constructor for class game.weapons.
Gun
GunFileParser
- class game.weapons.
GunFileParser
.
GunFileParser()
- Constructor for class game.weapons.
GunFileParser
GunTurret
- class game.weapons.
GunTurret
.
GunTurret(Vector, String, double, double)
- Constructor for class game.weapons.
GunTurret
game
- package game
game.ai
- package game.ai
game.maps
- package game.maps
game.physics
- package game.physics
game.players
- package game.players
game.subsystems
- package game.subsystems
game.units
- package game.units
game.weapons
- package game.weapons
getAction(int)
- Method in class gui.
ActionManager
getArmorAvgPct()
- Method in class game.subsystems.
ArmoredHull
getArmorStats()
- Method in class game.subsystems.
ArmoredHull
getBasicMissiles()
- Method in class game.units.
Ship
getBody()
- Method in class game.weapons.
Turret
getBounds()
- Method in class game.physics.
Body
getBounds2D()
- Method in class game.physics.
CollisionCircle
getBriefingString()
- Method in class data.missions.
BW_In_the_Lions_Den
getBriefingString()
- Method in class data.missions.
C_Around_the_Mountain
getBriefingString()
- Method in class data.missions.
C_Onslaught
getBriefingString()
- Method in class data.missions.
C_Twilight_Sweep
getBriefingString()
- Method in class data.missions.
K_Last_Stand
getBriefingString()
- Method in class game.
Game
getButton(int)
- Method in class gui.
ActionManager
getCarrier()
- Method in class game.units.
Wing
getCenterX()
- Method in class game.physics.
CollisionCircle
getCenterY()
- Method in class game.physics.
CollisionCircle
getColor()
- Method in class game.physics.
Body
getColor()
- Method in class game.players.
Player
getColor()
- Method in class game.weapons.
Projectile
getController()
- Method in class game.units.
Unit
getController()
- Method in class game.weapons.
Projectile
getDensity()
- Method in class game.maps.
Tile
getDensityEffect(double)
- Method in class game.physics.
MovingBody
getDetailMap()
- Method in class gui.
GamePanel
getDetailZoom()
- Method in class gui.
GamePanel
getDotProduct(Vector2D)
- Method in class game.physics.
Vector2D
getEnemyGuidedProjectiles(int, Vector)
- Static method in class game.
Game
getEnemyPlayers(int)
- Method in class game.
Game
getEnemyUnits(int, Vector)
- Static method in class game.
Game
getEnergy()
- Method in class game.weapons.
Gun
getFirer()
- Method in class game.weapons.
Projectile
getFriendlyPlayers(int)
- Method in class game.
Game
getFrontImage()
- Method in class game.players.
Player
getGUIManager()
- Static method in class gui.
Managers
getGame()
- Method in class gui.
SimpleMapPanel
getGameEngine()
- Static method in class gui.
Managers
getGamePanel()
- Method in class gui.
PanelGallery
getGun(String)
- Static method in class game.weapons.
GunFileParser
getGunEnergy()
- Method in class game.units.
Ship
getGuns()
- Method in class game.units.
Ship
getGuns()
- Method in class game.weapons.
GunTurret
getHeading()
- Method in class game.physics.
Body
getHealth()
- Method in class game.subsystems.
Hull
getHealth()
- Method in class game.units.
Unit
getHeight()
- Method in class game.physics.
CollisionCircle
getHull(Vector)
- Static method in class game.subsystems.
HullFactory
getHull()
- Method in class game.units.
Unit
getHullStrength()
- Method in class game.subsystems.
Hull
getID()
- Method in class game.players.
Player
getIconImage()
- Method in class game.players.
Player
getIconImage()
- Method in class game.units.
Unit
getImage(String)
- Method in class gui.
ImageManager
getImageManager()
- Static method in class gui.
Managers
getKey()
- Method in class game.units.
ShipEntry
getMagnitude()
- Method in class game.physics.
Vector2D
getMap()
- Method in class game.
Game
getMap(String)
- Static method in class game.maps.
MapFileParser
getMaxAngularVelocity()
- Method in class game.physics.
MovingBody
getMaxPilots()
- Method in class game.units.
Carrier
getMaxSpeed()
- Method in class game.physics.
MovingBody
getMe()
- Method in class game.
Game
getMediaTracker()
- Method in class gui.
ImageManager
getMissile(String)
- Static method in class game.weapons.
MissileFileParser
getMissiles()
- Method in class game.units.
Ship
getMissiles()
- Method in class game.weapons.
MissileTurret
getMissiles()
- Method in class game.weapons.
SplitProjectile
getMode()
- Method in class game.ai.
Controller
getMode()
- Method in class game.units.
Unit
getMyID()
- Method in class game.
Game
getMySelectedUnits()
- Method in class game.
Game
getMyUnits(Vector)
- Method in class game.
Game
getName()
- Method in class game.players.
Player
getName()
- Method in class game.units.
Unit
getName()
- Method in class game.weapons.
Turret
getNumPlayers()
- Method in class game.
Game
getObjects()
- Method in class game.
Game
getOverallMap()
- Method in class gui.
GamePanel
getPanelGallery()
- Method in class gui.
CAGFrame
getPenetratingMissiles()
- Method in class game.units.
Ship
getPilots()
- Method in class game.units.
Carrier
getPlayer(int)
- Method in class game.
Game
getPlayer()
- Method in class game.physics.
Body
getPlayerColor(int)
- Method in class game.
Game
getPlayerID()
- Method in class game.physics.
Body
getPlayerUnits(int)
- Method in class game.
Game
getPlayers()
- Method in class game.
Game
getPosition()
- Method in class game.physics.
Body
getProperties()
- Method in class gui.
SimpleMapPanel
getProperty(String)
- Method in class gui.
SimpleMapPanel
getPropertyKeys()
- Method in class gui.
SimpleMapPanel
getRace()
- Method in class game.players.
Player
getRadarRange()
- Method in class game.units.
Unit
getRadius()
- Method in class game.physics.
CollisionCircle
getRange()
- Method in class game.weapons.
Weapon
getRearMissiles()
- Method in class game.units.
Ship
getSelectedUnits()
- Method in class game.
Game
getSelectionMargin()
- Method in class gui.
SimpleMapPanel
getShieldAvgPct()
- Method in class game.subsystems.
ShieldedArmoredHull
getShieldStats()
- Method in class game.subsystems.
ShieldedArmoredHull
getShip(String, int)
- Method in class game.units.
ShipEntry
getShip(String, String, int)
- Static method in class game.units.
ShipFileParser
getShips()
- Method in class game.units.
Carrier
getSize()
- Method in class game.maps.
Map
getSpeed()
- Method in class game.
Game
getSplitMissiles()
- Method in class game.units.
Ship
getSpoof()
- Method in class game.weapons.
Projectile
getTarget()
- Method in class game.ai.
DefaultController
getTile(int, int)
- Method in class game.maps.
Map
getTile(double, double)
- Method in class game.maps.
Map
getTimeBetweenDecoys()
- Method in class game.ai.
DefaultController
getTimeSinceLastDecoy()
- Method in class game.ai.
DefaultController
getTitleString()
- Method in class data.missions.
BW_In_the_Lions_Den
getTitleString()
- Method in class data.missions.
C_Around_the_Mountain
getTitleString()
- Method in class data.missions.
C_Onslaught
getTitleString()
- Method in class data.missions.
C_Twilight_Sweep
getTitleString()
- Method in class data.missions.
K_Last_Stand
getTitleString()
- Method in class game.
Game
getTurret(Vector)
- Static method in class game.weapons.
TurretFactory
getTurrets()
- Method in class game.units.
Ship
getType()
- Method in class game.maps.
Tile
getType()
- Method in class game.units.
Unit
getUnits(Vector)
- Static method in class game.
Game
getUnits()
- Method in class game.units.
Wing
getValue(double, double)
- Static method in class game.maps.
Perlin
getVelocity()
- Method in class game.physics.
MovingBody
getWeapons()
- Method in class game.units.
Ship
getWidth()
- Method in class game.physics.
CollisionCircle
getX()
- Method in class game.physics.
CollisionCircle
getX()
- Method in class game.physics.
Vector2D
getY()
- Method in class game.physics.
CollisionCircle
getY()
- Method in class game.physics.
Vector2D
getZoom()
- Method in class gui.
SimpleMapPanel
gui
- package gui
gunDetails
- Static variable in interface game.
FileParser
gunLoads
- Static variable in interface game.
FileParser
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
R
S
T
U
V
W
Z