File name: SL Edit 2.16 Beta update File size : 222.50 Kb Category: Utility Date: 4/1/2001 8:45:03 PM Description: Fuzzball writes: * Bug fixed in regards to unpack1w.dll error * Allows the importing and switching of capships * Allows importing of ship packs (also ships in packs can be made to automatically switch with ingame ships when you go to import) * Allows removal of imported fighters and associated textures plus new interface * Allows the use of 24-bit textures on capship models (should NOT be used on fighters) * The TCACHE editor is now fuctional so modelers can use in game textures if they want * Can be used to replace skins on ingame ships * By Double Clicking on any texture, the texture will be converted and opened in MS Paint * Supports the newest version of HCl's 3ds2sl converter * SL Tool can be launched from most displays by double clicking on a ship name (The user must place SL Tool in the StarLancer folder) (On most Alliance fighters SL Tool will only open one of the two ships (Tiger / 45th)) * First updated readme file in several versions! =) Though even while CapShip import is allowed, StarLancer currently crashes when some scripted events happen, for instance if the replaced capship tries to launch fighters, torpedoes or the like. You need to have SL Tool and the earlier SL Edit 2.0 version installed prior to installing this update!